LocalNikita12
Offline 178.214.255.220:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does LocalNikita12 wipe?
Its rhythm cannot be told from the wipes of LocalNikita12 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 8 hours ago.
Lists and filters
How should you read the tags on LocalNikita12?
Tags published by LocalNikita12, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LocalNikita12?
These Rust Metrics lists carry LocalNikita12: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LocalNikita12 hold among Rust servers?
Ranking for LocalNikita12: #15,841 on seven-day player hours, top 72% of all ranked servers.
What player count does LocalNikita12 carry?
Status for LocalNikita12: offline. Last seen 19 days 7 hours ago.
Server details
Which location does LocalNikita12 run from?
No region tag on LocalNikita12. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.214.255.220:28015.
What Rust version is LocalNikita12 on?
Reading: LocalNikita12, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LocalNikita12, and is it online?
LocalNikita12 reports offline. The last reading came 19 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Rules and settings
How is LocalNikita12 configured, and what rules are in force?
Reading the name gives no gather rate for LocalNikita12. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on LocalNikita12?
Check: map. Procedural, generated by the game, on LocalNikita12.
Join
What do you do to join LocalNikita12?
Press F1 in Rust and enter client.connect 178.214.255.220:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.