RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers178.214.101.31:28015
Offline Full Queue Fresh wipe Wipe due No query

FPV TEST SERVER

Offline 178.214.101.31:28015 checked 23d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,962top 67%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:54 UTC27d ago 2 – running 0
Thu 1 Oct, 16:17 UTC28d ago 2 – 0.7 days 1
Thu 1 Oct, 09:24 UTC28d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on FPV TEST SERVER when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 8 hours.

What wipe timing does FPV TEST SERVER follow?

There is no next wipe to predict: FPV TEST SERVER wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 9 hours ago.

Lists and filters

How should you read the tags on FPV TEST SERVER?

Tags published by FPV TEST SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show FPV TEST SERVER?

On Rust Metrics, FPV TEST SERVER sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does FPV TEST SERVER sit in the rankings?

Ranking for FPV TEST SERVER: #14,962 on seven-day player hours, top 67% of all ranked servers.

How full does FPV TEST SERVER get?

Reading for FPV TEST SERVER: offline at this moment; last seen 23 days 7 hours ago.

Operator and location

Which location does FPV TEST SERVER run from?

No region comes from FPV TEST SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.214.101.31:28015.

What Rust version is FPV TEST SERVER on?

Reading: FPV TEST SERVER, Rust network protocol 2634 and build 166586, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is FPV TEST SERVER, and is it online now?

Check: connection. FPV TEST SERVER is offline at this moment. Last contact was 23 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.

Rules and settings

How is FPV TEST SERVER configured, and what rules are in force?

Check: gather rate. The name FPV TEST SERVER does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

What map is FPV TEST SERVER on?

Procedural map on FPV TEST SERVER, made by the game's generator.

Connection

How do you connect to FPV TEST SERVER?

Press F1 in Rust and enter client.connect 178.214.101.31:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.