Local server 261
Offline 178.213.5.75:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/500
- 127/100
- 43/225
- 33/700
- 9/200
- 0/500
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local server 261 follow?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 19 hours ago.
Lists and filters
How should you read the tags on Local server 261?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local server 261 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Occupancy
Where does Local server 261 sit in the rankings?
Ranking for Local server 261: #15,414 on seven-day player hours, top 69% of all ranked servers.
What is the population on Local server 261?
Reading for Local server 261: offline at this moment; last seen 2 days 3 hours ago. Check: player average. 0 over the last seven days.
Server
What location is Local server 261 hosted in?
No region comes from Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.213.5.75:28015.
What Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is the build Local server 261 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Local server 261, and is it online?
Reading: offline. Local server 261 last answered 2 days 3 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What rules does Local server 261 enforce, and what are its settings?
Reading the name gives no gather rate for Local server 261. The group limit is not published. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. VAC is on. That is Valve's anti-cheat.
What map is Local server 261 on?
The game generates a procedural map for Local server 261.
Connection
How can you get onto Local server 261?
Press F1 in Rust and enter client.connect 178.213.5.75:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.