Local server 261
Offline 178.213.4.24:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 95/500
- 125/100
- 95/225
- 41/700
- 5/200
- 17/1000
Quick answers
from the figures on this pageWipe timing
How often does Local server 261 wipe, and when?
To tell the rhythm of Local server 261, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days ago.
Lists and filters
Which tags does Local server 261 carry, and what do they mean?
Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local server 261 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Population
What position does Local server 261 hold among Rust servers?
Ranking for Local server 261: #16,009 on seven-day player hours, top 71% of all ranked servers.
What is the population on Local server 261?
Reading for Local server 261: offline at this moment; last seen 23 days 18 hours ago.
Operator and location
Which location does Local server 261 run from?
Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.213.4.24:28015.
What Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is the build Local server 261 runs. To get in, your game needs the same protocol; Steam applies the update.
Is Local server 261 up, and how often does it stay up?
Local server 261 reports offline. The last reading came 23 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
How is Local server 261 configured, and what rules are in force?
No gather rate appears in the name: Local server 261. The group limit is not published. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Local server 261?
The game generates a procedural map for Local server 261.
Connection
How do you connect to Local server 261?
Check: join. Open Rust, press F1, then enter client.connect 178.213.4.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.