Event Test Server
Offline 178.208.102.192:28035 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:09 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 125/100
- 59/225
- 54/700
- 12/200
- 14/1000
Quick answers
from the figures on this pageWipe timing
What happens on Event Test Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Event Test Server follow?
To tell the rhythm of Event Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 9 hours ago.
Tags
How should you read the tags on Event Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Event Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Event Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Event Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Event Test Server sit in the rankings?
Ranking for Event Test Server: #15,409 on seven-day player hours, top 69% of all ranked servers.
How full does Event Test Server get?
Event Test Server is not responding; status offline, last seen 5 days 9 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is Event Test Server hosted in?
Reading: location. Event Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.208.102.192:28035.
What Rust version is Event Test Server on?
Rust network protocol 2634 and build 167398 on Windows is the build Event Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Event Test Server, and is it online now?
Event Test Server reports offline. The last reading came 5 days 9 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
What rules does Event Test Server enforce, and what are its settings?
Check: gather rate. The name Event Test Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Event Test Server?
Procedural map on Event Test Server, made by the game's generator.
Connection
How can you get onto Event Test Server?
Press F1 in Rust and enter client.connect 178.208.102.192:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.