RUST METRICSFlight deck · live data
Data live Servers11,596 Players34,117 Populated2,818 Fresh wipes 3 h67 Scan5 min
‹ All servers178.205.131.172:28015
Offline Full Queue Fresh wipe Wipe due No query

Saint Rust #1 - Modded 2x (No limit)

Offline EU 178.205.131.172:28015 checked 1d ago

2x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Mon 20:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,578 ×1000

Entities

48 h range 66,801–69,578 · memory 2,386 MB
1239 ET SINCE RESTART 02:22

Uptime

2 h 22 min since its last restart, at the last reading
7-day average0peak 3
Rank#7,865top 35% · #2085 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,386MB48 h peak 3 players
REC 1

Players

AveragePeak
0123405:0008:0011:0014:0017:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0008:0011:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:46 UTC1d ago – – – 1
Mon 26 Oct, 15:35 UTC1d ago – – – 0
Mon 26 Oct, 00:04 UTC2d ago – – – 0
Sun 25 Oct, 00:08 UTC3d ago – – – 0
Sat 24 Oct, 00:08 UTC4d ago 0 – 1 days 0
Fri 23 Oct, 15:26 UTC4d ago 0 – 0.4 days 0
Sun 18 Oct, 17:46 UTC9d ago 3 halved by day 3 4.9 days 3
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Saint Rust #1 - Modded 2x (No limit) follow?

None of the resets on Saint Rust #1 - Modded 2x (No limit) counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

Which tags does Saint Rust #1 - Modded 2x (No limit) carry, and what do they mean?

These are the tags Saint Rust #1 - Modded 2x (No limit) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts200 (Group limit): Teams are capped at 200; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Saint Rust #1 - Modded 2x (No limit) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Saint Rust #1 - Modded 2x (No limit): 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player count

Where does Saint Rust #1 - Modded 2x (No limit) sit in the rankings?

Ranked by seven-day player hours, Saint Rust #1 - Modded 2x (No limit) sits at #7,865 and #2,085 in Europe, inside the top 35%.

What player count does Saint Rust #1 - Modded 2x (No limit) carry?

Saint Rust #1 - Modded 2x (No limit) is not responding; status offline, last seen 32 hours ago. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 18:00 UTC, 3 players on average.

Operator and location

Where does Saint Rust #1 - Modded 2x (No limit) sit?

Reading: location. The EU tag puts Saint Rust #1 - Modded 2x (No limit) in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.205.131.172:28015.

What Rust version is Saint Rust #1 - Modded 2x (No limit) on?

Rust network protocol 2635 and build 168909 on Linux is the build Saint Rust #1 - Modded 2x (No limit) runs. Matching protocol is required to join. Let Steam update your game.

How does Saint Rust #1 - Modded 2x (No limit) perform?

Over the last 48 hours the average was 60 server fps; the floor was 60. Peak entity count: 69,578. Buildings, deployables and all else included. Check: memory. Peak use was 2,386 MB. What players call lag comes from low fps and an entity count on the rise.

Is Saint Rust #1 - Modded 2x (No limit) up, and how often does it stay up?

Saint Rust #1 - Modded 2x (No limit) reports offline. The last reading came 32 hours ago. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 124 of 168 hours, or 74%. The first sighting on Rust Metrics was 17 October 2026.

Map and rules

How is Saint Rust #1 - Modded 2x (No limit) configured, and what rules are in force?

The name carries the rate: 2x gather on Saint Rust #1 - Modded 2x (No limit). Check: group limit. Up to 200 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Saint Rust #1 - Modded 2x (No limit)?

Check: map. Procedural, size 3,500, seed 12345, generated by the game on Saint Rust #1 - Modded 2x (No limit). Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Saint Rust #1 - Modded 2x (No limit)?

To join: start Rust, press F1 and type client.connect 178.205.131.172:28015. Or press Launch Rust here and Steam opens the game and connects you. https://saintrust.com/en/store is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts200
Group limit Teams are capped at 200.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.