My Rust Server
Offline 178.194.152.18:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 133/100
- 39/225
- 11/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Rust Server follow?
The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 41 days 11 hours ago the current world was made.
Tags
Which tags does My Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from My Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust Server?
Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My Rust Server hold among Rust servers?
Player hours over seven days put My Rust Server at #13,273, in the top – of all ranked servers.
How full does My Rust Server get?
Reading for My Rust Server: offline at this moment; last seen 40 days 10 hours ago.
Server
Which location does My Rust Server run from?
No region comes from My Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.194.152.18:28015.
What Rust version is My Rust Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Rust Server. Matching protocol is required to join. Let Steam update your game.
Is My Rust Server up, and how often does it stay up?
Check: connection. My Rust Server is offline at this moment. Last contact was 40 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Rust Server enforce, and what are its settings?
No gather rate appears in the name: My Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on My Rust Server?
Check: map. Procedural, generated by the game, on My Rust Server.
Connection
How do you connect to My Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 178.194.152.18:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.