TEST
Offline 178.186.83.35:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageWipe schedule
How often does TEST wipe, and when?
To tell the rhythm of TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 13 hours ago.
Tags
How should you read the tags on TEST?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does TEST sit in the rankings?
Ranking for TEST: #15,500 on seven-day player hours, top 67% of all ranked servers.
What player count does TEST carry?
Status for TEST: offline. Last seen 35 days 23 hours ago.
Server details
Where does TEST sit?
No region tag on TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.186.83.35:28015.
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 on Windows is the build TEST runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TEST, and is it online?
Reading: offline. TEST last answered 35 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Map and rules
What rules does TEST enforce, and what are its settings?
Check: gather rate. The name TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST?
Check: map. Procedural, generated by the game, on TEST.
How to join
How do you connect to TEST?
Check: join. Open Rust, press F1, then enter client.connect 178.186.83.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.