Season4
Offline 178.178.240.244:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/500
- 131/100
- 110/225
- 29/200
- 96/700
- 34/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Season4 follow?
The rhythm of Season4's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 11 hours ago the current world was made.
Tags
How should you read the tags on Season4?
These are the tags Season4 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Season4 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Season4: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Season4 sit in the rankings?
Ranking for Season4: #14,402 on seven-day player hours, top 65% of all ranked servers.
How full does Season4 get?
Reading for Season4: offline at this moment; last seen 16 days 3 hours ago.
Server details
What location is Season4 hosted in?
No region comes from Season4. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.178.240.244:28015.
What Rust version is Season4 on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Season4. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Season4, and is it online?
Season4 reports offline. The last reading came 16 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
How is Season4 configured, and what rules are in force?
Reading the name gives no gather rate for Season4. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Season4 on?
Procedural map on Season4, made by the game's generator.
Connection
What do you do to join Season4?
To join: start Rust, press F1 and type client.connect 178.178.240.244:28015. Or press Launch Rust here and Steam opens the game and connects you.