RUST METRICSFlight deck · live data
Data live Servers11,736 Players72,836 Populated3,680 Fresh wipes 3 h131 Scan5 min
‹ All servers178.176.112.115:28015
Offline Full Queue Fresh wipe Wipe due No query

HMAOCLASSIC

Offline 178.176.112.115:28015 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,180top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does HMAOCLASSIC wipe?

Its rhythm cannot be told from the wipes of HMAOCLASSIC on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC.

Lists and filters

How should you read the tags on HMAOCLASSIC?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from HMAOCLASSIC. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show HMAOCLASSIC?

These Rust Metrics lists carry HMAOCLASSIC: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does HMAOCLASSIC sit in the rankings?

Player hours over seven days put HMAOCLASSIC at #15,180, in the top 70% of all ranked servers.

What player count does HMAOCLASSIC carry?

HMAOCLASSIC is not responding; status offline, last seen 11 days 17 hours ago.

Operator and location

Which location does HMAOCLASSIC run from?

No region comes from HMAOCLASSIC. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.176.112.115:28015.

What Rust version is HMAOCLASSIC on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by HMAOCLASSIC. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on HMAOCLASSIC, and is it online?

HMAOCLASSIC reports offline. The last reading came 11 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 October 2026.

Map and rules

How is HMAOCLASSIC configured, and what rules are in force?

Reading the name gives no gather rate for HMAOCLASSIC. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is HMAOCLASSIC on?

The game generates a procedural map for HMAOCLASSIC.

How to join

How can you get onto HMAOCLASSIC?

To join: start Rust, press F1 and type client.connect 178.176.112.115:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.