TEST
Offline 178.172.240.122:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:08 UTC16d ago | 2 | – | running | 1 |
| Fri 9 Oct, 19:38 UTC20d ago | 1 | held half | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 129/100
- 109/225
- 34/700
- 110/700
- 346/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TEST?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 4 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does TEST wipe, and when?
To tell the rhythm of TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 7 hours ago.
Tag meanings
How should you read the tags on TEST?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #11,497, in the top 53% of all ranked servers.
What player count does TEST carry?
Status for TEST: offline. Last seen 12 days 1 hours ago.
Server
Where does TEST sit?
No region comes from TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.172.240.122:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by TEST. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TEST, and is it online?
Check: connection. TEST is offline at this moment. Last contact was 12 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Map and rules
How is TEST configured, and what rules are in force?
No gather rate appears in the name: TEST. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is TEST on?
Check: map. Procedural, generated by the game, on TEST.
Join
How do you connect to TEST?
To join: start Rust, press F1 and type client.connect 178.172.240.122:28015. Or press Launch Rust here and Steam opens the game and connects you.