MyServer
Offline 178.166.214.6:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/500
- 123/100
- 186/225
- 132/700
- 16/200
- 55/1000
Quick answers
from the figures on this pageWipe timing
How often does MyServer wipe, and when?
The rhythm of MyServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 13 hours ago.
Tags
Which tags does MyServer carry, and what do they mean?
Tags published by MyServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MyServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does MyServer hold among Rust servers?
Player hours over seven days put MyServer at #12,186, in the top 55% of all ranked servers.
What is the population on MyServer?
Reading for MyServer: offline at this moment; last seen 3 days 1 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is MyServer hosted in?
No region tag on MyServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.166.214.6:28015.
What Rust version is MyServer on?
Reading: MyServer, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MyServer, and is it online now?
Check: connection. MyServer is offline at this moment. Last contact was 3 days 1 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
What rules does MyServer enforce, and what are its settings?
No gather rate appears in the name: MyServer. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is MyServer on?
The game generates a procedural map for MyServer.
How to join
How do you connect to MyServer?
Check: join. Open Rust, press F1, then enter client.connect 178.166.214.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.