VladimirServer
Offline 178.155.27.179:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 123/100
- 38/225
- 15/700
- 2/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
When does VladimirServer wipe?
The rhythm of VladimirServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 17 hours ago.
Tag meanings
Which tags does VladimirServer carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from VladimirServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show VladimirServer?
These Rust Metrics lists carry VladimirServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does VladimirServer hold among Rust servers?
Ranking for VladimirServer: #10,404 on seven-day player hours, top 47% of all ranked servers.
How full does VladimirServer get?
VladimirServer is not responding; status offline, last seen 3 days 14 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does VladimirServer run from?
No region comes from VladimirServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.155.27.179:28015.
What Rust version is VladimirServer on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by VladimirServer. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on VladimirServer, and is it online?
VladimirServer reports offline. The last reading came 3 days 14 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Rules and settings
What settings and rules apply on VladimirServer?
No gather rate appears in the name: VladimirServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on VladimirServer?
Check: map. Procedural, generated by the game, on VladimirServer.
Join
How do you connect to VladimirServer?
Check: join. Open Rust, press F1, then enter client.connect 178.155.27.179:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.