cpstest
Offline 178.155.23.59:28215 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
When does cpstest wipe?
To tell the rhythm of cpstest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 6 hours ago.
Tags
How should you read the tags on cpstest?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from cpstest. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does cpstest appear in Rust Metrics lists and filters?
On Rust Metrics, cpstest sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does cpstest sit in the rankings?
Ranking for cpstest: #15,426 on seven-day player hours, top 69% of all ranked servers.
What is the population on cpstest?
Status for cpstest: offline. Last seen 6 days 6 hours ago. Seven-day reading: 0 players on average.
Server details
Where does cpstest sit?
Reading: location. cpstest gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.155.23.59:28215.
What Rust version is cpstest on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by cpstest. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on cpstest, and is it online?
Check: connection. cpstest is offline at this moment. Last contact was 6 days 6 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
What settings and rules apply on cpstest?
Check: gather rate. The name cpstest does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on cpstest?
Check: map. Procedural, generated by the game, on cpstest.
Connection
How do you connect to cpstest?
Check: join. Open Rust, press F1, then enter client.connect 178.155.23.59:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.