VladimirServer
Offline 178.155.16.130:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:30 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 101/500
- 134/100
- 110/225
- 91/700
- 28/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on VladimirServer?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does VladimirServer follow?
To tell the rhythm of VladimirServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 14 hours ago.
Lists and filters
How should you read the tags on VladimirServer?
Tags published by VladimirServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show VladimirServer?
These Rust Metrics lists carry VladimirServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does VladimirServer sit in the rankings?
Player hours over seven days put VladimirServer at #13,768, in the top 61% of all ranked servers.
How full does VladimirServer get?
Status for VladimirServer: offline. Last seen 24 days 2 hours ago.
Server
What location is VladimirServer hosted in?
No region comes from VladimirServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.155.16.130:28015.
What Rust version is VladimirServer on?
Reading: VladimirServer, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
Is VladimirServer up, and how often does it stay up?
VladimirServer reports offline. The last reading came 24 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.
Rules and settings
How is VladimirServer configured, and what rules are in force?
Check: gather rate. The name VladimirServer does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is VladimirServer on?
Check: map. Procedural, generated by the game, on VladimirServer.
How to join
What do you do to join VladimirServer?
Press F1 in Rust and enter client.connect 178.155.16.130:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.