sologame
Offline 178.141.226.217:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 129/100
- 41/225
- 35/700
- 9/200
- 0/500
Quick answers
from the figures on this pageWipe schedule
When does sologame wipe?
The rhythm of sologame's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 34 days 5 hours ago.
Lists and filters
Which tags does sologame carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from sologame. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does sologame appear in Rust Metrics lists and filters?
These Rust Metrics lists carry sologame: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does sologame hold among Rust servers?
Player hours over seven days put sologame at #13,239, in the top 61% of all ranked servers.
How full does sologame get?
Reading for sologame: offline at this moment; last seen 34 days 4 hours ago.
Server details
Where does sologame sit?
No region comes from sologame. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 178.141.226.217:28015.
What Rust version is sologame on?
Rust network protocol 2633 and build 165217 on Windows is the build sologame runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is sologame, and is it online now?
sologame reports offline. The last reading came 34 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Settings and map
How is sologame configured, and what rules are in force?
Reading the name gives no gather rate for sologame. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on sologame?
Check: map. Procedural, generated by the game, on sologame.
Connection
How do you connect to sologame?
Press F1 in Rust and enter client.connect 178.141.226.217:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.