TEST234234234
Offline 178.141.224.104:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 133/100
- 179/225
- 126/700
- 15/200
- 54/1000
Quick answers
from the figures on this pageWipe schedule
How often does TEST234234234 wipe, and when?
To tell the rhythm of TEST234234234, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 12 hours ago.
Lists and filters
Which tags does TEST234234234 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from TEST234234234. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST234234234 appear in Rust Metrics lists and filters?
On Rust Metrics, TEST234234234 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TEST234234234 hold among Rust servers?
Player hours over seven days put TEST234234234 at #13,305, in the top – of all ranked servers.
What player count does TEST234234234 carry?
TEST234234234 is not responding; status offline, last seen 39 days 13 hours ago.
Operator and location
What location is TEST234234234 hosted in?
Reading: location. TEST234234234 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.141.224.104:28015.
What Rust version is TEST234234234 on?
Reading: TEST234234234, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TEST234234234, and is it online?
Check: connection. TEST234234234 is offline at this moment. Last contact was 39 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
How is TEST234234234 configured, and what rules are in force?
Check: gather rate. The name TEST234234234 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is TEST234234234 on?
Procedural map on TEST234234234, made by the game's generator.
How to join
How can you get onto TEST234234234?
Check: join. Open Rust, press F1, then enter client.connect 178.141.224.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.