RUST METRICSFlight deck · live data
Data live Servers11,701 Players46,298 Populated3,163 Fresh wipes 3 h102 Scan5 min
‹ All servers178.129.21.32:28015
Offline Full Queue Fresh wipe Wipe due No query

ULta Rust | Vanilla+

Offline 178.129.21.32:28015 checked 39d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does ULta Rust | Vanilla+ wipe?

To tell the rhythm of ULta Rust | Vanilla+, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 39 days 9 hours ago the current world was made.

Lists and filters

Which tags does ULta Rust | Vanilla+ carry, and what do they mean?

Tags published by ULta Rust | Vanilla+, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ULta Rust | Vanilla+?

These Rust Metrics lists carry ULta Rust | Vanilla+: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does ULta Rust | Vanilla+ sit in the rankings?

Player hours over seven days put ULta Rust | Vanilla+ at #15,491, in the top 69% of all ranked servers.

What is the population on ULta Rust | Vanilla+?

ULta Rust | Vanilla+ is not responding; status offline, last seen 39 days 6 hours ago.

Server

Which location does ULta Rust | Vanilla+ run from?

No region comes from ULta Rust | Vanilla+. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.129.21.32:28015.

What Rust version is ULta Rust | Vanilla+ on?

Rust network protocol 2633 and build 164530 on Linux is the build ULta Rust | Vanilla+ runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ULta Rust | Vanilla+, and is it online now?

Reading: offline. ULta Rust | Vanilla+ last answered 39 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Rules and settings

How is ULta Rust | Vanilla+ configured, and what rules are in force?

Check: gather rate. The name ULta Rust | Vanilla+ does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is ULta Rust | Vanilla+ on?

Check: map. Procedural, size 3,000, seed 1234567, generated by the game on ULta Rust | Vanilla+. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join ULta Rust | Vanilla+?

To join: start Rust, press F1 and type client.connect 178.129.21.32:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.