RustAria Start #2
Offline 178.126.76.233:28025 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 121/100
- 56/225
- 20/700
- 56/700
- 255/260
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustAria Start #2 follow?
The rhythm of RustAria Start #2's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 22 hours ago.
Tags
How should you read the tags on RustAria Start #2?
These are the tags RustAria Start #2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustAria Start #2?
These Rust Metrics lists carry RustAria Start #2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustAria Start #2 hold among Rust servers?
Ranking for RustAria Start #2: #13,835 on seven-day player hours, top – of all ranked servers.
How full does RustAria Start #2 get?
Status for RustAria Start #2: offline. Last seen 39 days 22 hours ago.
Server details
Which location does RustAria Start #2 run from?
No region comes from RustAria Start #2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.126.76.233:28025.
What Rust version is RustAria Start #2 on?
Rust network protocol 2633 and build 164530 on Windows is the build RustAria Start #2 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustAria Start #2, and is it online now?
RustAria Start #2 reports offline. The last reading came 39 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
How is RustAria Start #2 configured, and what rules are in force?
Check: gather rate. The name RustAria Start #2 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustAria Start #2 on?
Check: map. Procedural, generated by the game, on RustAria Start #2.
Join
How do you connect to RustAria Start #2?
Press F1 in Rust and enter client.connect 178.126.76.233:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.