RustAria Start #1
Offline 178.126.76.233:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/500
- 124/100
- 127/225
- 29/200
- 124/700
- 38/1000
Quick answers
from the figures on this pageWipe timing
When does RustAria Start #1 wipe?
The rhythm of RustAria Start #1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 20 hours ago.
Lists and filters
How should you read the tags on RustAria Start #1?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^x (Unknown flag): Facepunch documents no meaning for this flag from RustAria Start #1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustAria Start #1?
Rust Metrics lists featuring RustAria Start #1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustAria Start #1 sit in the rankings?
Ranking for RustAria Start #1: #15,157 on seven-day player hours, top – of all ranked servers.
What is the population on RustAria Start #1?
Reading for RustAria Start #1: offline at this moment; last seen 37 days 20 hours ago.
Server
Which location does RustAria Start #1 run from?
Reading: location. RustAria Start #1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.126.76.233:28015.
What Rust version is RustAria Start #1 on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by RustAria Start #1. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustAria Start #1, and is it online?
Reading: offline. RustAria Start #1 last answered 37 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustAria Start #1?
No gather rate appears in the name: RustAria Start #1. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RustAria Start #1 on?
Check: map. Procedural, generated by the game, on RustAria Start #1.
Connection
What do you do to join RustAria Start #1?
Press F1 in Rust and enter client.connect 178.126.76.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.