FiercyCity
Offline 178.120.7.162:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:32 UTC21d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 42/500
- 121/100
- 51/225
- 25/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on FiercyCity?
At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 1 hours.
How often does FiercyCity wipe, and when?
Its rhythm cannot be told from the wipes of FiercyCity on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 11 hours ago.
Lists and filters
How should you read the tags on FiercyCity?
These are the tags FiercyCity publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show FiercyCity?
These Rust Metrics lists carry FiercyCity: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does FiercyCity hold among Rust servers?
Player hours over seven days put FiercyCity at #11,505, in the top 52% of all ranked servers.
What player count does FiercyCity carry?
Status for FiercyCity: offline. Last seen 17 days 13 hours ago.
Server
Where does FiercyCity sit?
No region tag on FiercyCity. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.120.7.162:28015.
What Rust version is FiercyCity on?
Reading: FiercyCity, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
Is FiercyCity up, and how often does it stay up?
FiercyCity reports offline. The last reading came 17 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Rules and settings
What settings and rules apply on FiercyCity?
Reading the name gives no gather rate for FiercyCity. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is FiercyCity on?
Check: map. Procedural, generated by the game, on FiercyCity.
Join
How do you connect to FiercyCity?
Check: join. Open Rust, press F1, then enter client.connect 178.120.7.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.