LOCAL SERVER
Offline 178.120.48.25:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:12 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/500
- 121/100
- 132/225
- 53/700
- 5/200
- 31/1000
Quick answers
from the figures on this pageReset cycle
What happens on LOCAL SERVER when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does LOCAL SERVER wipe?
The rhythm of LOCAL SERVER's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 14 hours ago.
Lists and filters
How should you read the tags on LOCAL SERVER?
These are the tags LOCAL SERVER publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LOCAL SERVER?
These Rust Metrics lists carry LOCAL SERVER: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does LOCAL SERVER sit in the rankings?
Player hours over seven days put LOCAL SERVER at #14,967, in the top 67% of all ranked servers.
How full does LOCAL SERVER get?
Status for LOCAL SERVER: offline. Last seen 22 days 14 hours ago.
Server details
What location is LOCAL SERVER hosted in?
No region comes from LOCAL SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.120.48.25:28015.
What Rust version is LOCAL SERVER on?
Rust network protocol 2634 and build 166652 on Windows is the build LOCAL SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
Is LOCAL SERVER up, and how often does it stay up?
Reading: offline. LOCAL SERVER last answered 22 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does LOCAL SERVER enforce, and what are its settings?
Reading the name gives no gather rate for LOCAL SERVER. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is LOCAL SERVER on?
Check: map. Procedural, generated by the game, on LOCAL SERVER.
Join
What do you do to join LOCAL SERVER?
Check: join. Open Rust, press F1, then enter client.connect 178.120.48.25:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.