Test Server
Offline 177.94.94.7:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:49 UTC21d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 127/100
- 187/225
- 75/700
- 10/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test Server?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Test Server wipe?
To tell the rhythm of Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 21 days 7 hours ago the current world was made.
Tags
How should you read the tags on Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server?
On Rust Metrics, Test Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Test Server hold among Rust servers?
Ranking for Test Server: #15,929 on seven-day player hours, top 72% of all ranked servers.
What is the population on Test Server?
Reading for Test Server: offline at this moment; last seen 21 days 7 hours ago.
Operator and location
What location is Test Server hosted in?
No region comes from Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 177.94.94.7:28015.
What Rust version is Test Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Test Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test Server, and is it online now?
Test Server reports offline. The last reading came 21 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Test Server enforce, and what are its settings?
Reading the name gives no gather rate for Test Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto Test Server?
Check: join. Open Rust, press F1, then enter client.connect 177.94.94.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.