RUST METRICSFlight deck · live data
Data live Servers11,617 Players33,246 Populated2,800 Fresh wipes 3 h72 Scan5 min
‹ All servers177.37.237.25:1252
Offline Full Queue Fresh wipe Wipe due No query

World2057 - Teste isolado

Offline 177.37.237.25:1252 checked 14d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,905top 60%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does World2057 - Teste isolado wipe?

To tell the rhythm of World2057 - Teste isolado, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.

Lists and filters

Which tags does World2057 - Teste isolado carry, and what do they mean?

These are the tags World2057 - Teste isolado publishes, and the server browser reads them: mp2 (Max players): The server holds 2 slots; v1252 (Protocol): Match the game version: protocol 1252 is required; modded (Modded): Check: category. Modded, because plugins or settings alter the game; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; procsd234 (Custom tag): This tag is non-standard, added by the owner or a plugin; procsz3000 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show World2057 - Teste isolado?

On Rust Metrics, World2057 - Teste isolado sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Player count

What position does World2057 - Teste isolado hold among Rust servers?

Ranking for World2057 - Teste isolado: #12,905 on seven-day player hours, top 60% of all ranked servers.

What player count does World2057 - Teste isolado carry?

Status for World2057 - Teste isolado: offline. Last seen 14 days 1 hours ago.

Server details

Where does World2057 - Teste isolado sit?

No region comes from World2057 - Teste isolado. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.37.237.25:1252.

What Rust version is World2057 - Teste isolado on?

Reading: World2057 - Teste isolado, Rust network protocol 1252, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on World2057 - Teste isolado, and is it online?

World2057 - Teste isolado reports offline. The last reading came 14 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on World2057 - Teste isolado?

No gather rate appears in the name: World2057 - Teste isolado. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is off.

What map is World2057 - Teste isolado on?

Check: map. Procedural, generated by the game, on World2057 - Teste isolado.

Join

How do you connect to World2057 - Teste isolado?

Check: join. Open Rust, press F1, then enter client.connect 177.37.237.25:1252. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,v1252,procsd234,procsz3000,modded,oxide

Game

mp2
Max players The server holds 2 slots.
v1252
Protocol Match the game version: protocol 1252 is required.

Mods and access

modded
Modded Check: category. Modded, because plugins or settings alter the game.
oxide
Oxide Check: framework. Oxide (uMod) handles plugins.

Other

procsd234
Custom tag This tag is non-standard, added by the owner or a plugin.
procsz3000
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.