World2057 - Teste isolado
Offline 177.37.237.25:1252 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 130/100
- 72/225
- 22/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
When does World2057 - Teste isolado wipe?
To tell the rhythm of World2057 - Teste isolado, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Lists and filters
Which tags does World2057 - Teste isolado carry, and what do they mean?
These are the tags World2057 - Teste isolado publishes, and the server browser reads them: mp2 (Max players): The server holds 2 slots; v1252 (Protocol): Match the game version: protocol 1252 is required; modded (Modded): Check: category. Modded, because plugins or settings alter the game; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; procsd234 (Custom tag): This tag is non-standard, added by the owner or a plugin; procsz3000 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show World2057 - Teste isolado?
On Rust Metrics, World2057 - Teste isolado sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Player count
What position does World2057 - Teste isolado hold among Rust servers?
Ranking for World2057 - Teste isolado: #12,905 on seven-day player hours, top 60% of all ranked servers.
What player count does World2057 - Teste isolado carry?
Status for World2057 - Teste isolado: offline. Last seen 14 days 1 hours ago.
Server details
Where does World2057 - Teste isolado sit?
No region comes from World2057 - Teste isolado. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.37.237.25:1252.
What Rust version is World2057 - Teste isolado on?
Reading: World2057 - Teste isolado, Rust network protocol 1252, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on World2057 - Teste isolado, and is it online?
World2057 - Teste isolado reports offline. The last reading came 14 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on World2057 - Teste isolado?
No gather rate appears in the name: World2057 - Teste isolado. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is off.
What map is World2057 - Teste isolado on?
Check: map. Procedural, generated by the game, on World2057 - Teste isolado.
Join
How do you connect to World2057 - Teste isolado?
Check: join. Open Rust, press F1, then enter client.connect 177.37.237.25:1252. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.