Marte6 Server
Offline 177.22.167.133:28115 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 155/500
- 123/100
- 182/225
- 95/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageReset cycle
When does Marte6 Server wipe?
The rhythm of Marte6 Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 3 hours ago.
Tag meanings
How should you read the tags on Marte6 Server?
Tags published by Marte6 Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Marte6 Server appear in Rust Metrics lists and filters?
On Rust Metrics, Marte6 Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Marte6 Server sit in the rankings?
Ranking for Marte6 Server: #5,855 on seven-day player hours, top 26% of all ranked servers.
How full does Marte6 Server get?
Marte6 Server is not responding; status offline, last seen 37 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Operator and location
Where does Marte6 Server sit?
Reading: location. Marte6 Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.22.167.133:28115.
What Rust version is Marte6 Server on?
Reading: Marte6 Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Marte6 Server, and is it online?
Marte6 Server reports offline. The last reading came 37 hours ago. Uptime for the last 3 full days: 40 of 72 hours, or 56%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Marte6 Server?
No gather rate appears in the name: Marte6 Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Marte6 Server?
The game generates a procedural map for Marte6 Server.
Connection
How do you connect to Marte6 Server?
Press F1 in Rust and enter client.connect 177.22.167.133:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.