Marte6 Server
Offline 177.22.167.120:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 107/500
- 127/100
- 122/225
- 94/700
- 25/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
How often does Marte6 Server wipe, and when?
To tell the rhythm of Marte6 Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days ago the current world was made.
Lists and filters
Which tags does Marte6 Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Marte6 Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Marte6 Server appear in Rust Metrics lists and filters?
On Rust Metrics, Marte6 Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Marte6 Server hold among Rust servers?
Ranking for Marte6 Server: #13,596 on seven-day player hours, top 61% of all ranked servers.
How full does Marte6 Server get?
Status for Marte6 Server: offline. Last seen 18 days 23 hours ago.
Server details
Where does Marte6 Server sit?
No region comes from Marte6 Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 177.22.167.120:28015.
What Rust version is Marte6 Server on?
Reading: Marte6 Server, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Marte6 Server, and is it online?
Marte6 Server reports offline. The last reading came 18 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
What rules does Marte6 Server enforce, and what are its settings?
No gather rate appears in the name: Marte6 Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Marte6 Server on?
The game generates a procedural map for Marte6 Server.
Connection
How do you connect to Marte6 Server?
Press F1 in Rust and enter client.connect 177.22.167.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.