DII TEST
Offline 177.184.148.237:28055 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 127/100
- 88/700
- 25/200
- 28/1000
- 274/700
Quick answers
from the figures on this pageReset cycle
How often does DII TEST wipe, and when?
Its rhythm cannot be told from the wipes of DII TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 16 hours ago.
Lists and filters
Which tags does DII TEST carry, and what do they mean?
These are the tags DII TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DII TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DII TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does DII TEST sit in the rankings?
Player hours over seven days put DII TEST at #15,181, in the top 69% of all ranked servers.
How full does DII TEST get?
Status for DII TEST: offline. Last seen 17 days 15 hours ago.
Server
Which location does DII TEST run from?
No region comes from DII TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 177.184.148.237:28055.
What Rust version is DII TEST on?
Rust network protocol 2634 and build 166652 on Windows is the build DII TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on DII TEST, and is it online?
Check: connection. DII TEST is offline at this moment. Last contact was 17 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
How is DII TEST configured, and what rules are in force?
No gather rate appears in the name: DII TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to DII TEST?
Check: join. Open Rust, press F1, then enter client.connect 177.184.148.237:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.