Toddy Dev Server
Offline 177.145.34.247:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:48 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 122/100
- 95/225
- 33/700
- 99/700
- 336/350
Quick answers
from the figures on this pageWipe schedule
What happens on Toddy Dev Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Toddy Dev Server follow?
The rhythm of Toddy Dev Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 15 hours ago.
Tags
Which tags does Toddy Dev Server carry, and what do they mean?
These are the tags Toddy Dev Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Toddy Dev Server?
Rust Metrics lists featuring Toddy Dev Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Toddy Dev Server sit in the rankings?
Ranking for Toddy Dev Server: #15,268 on seven-day player hours, top 68% of all ranked servers.
What is the population on Toddy Dev Server?
Toddy Dev Server is not responding; status offline, last seen 4 days 14 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is Toddy Dev Server hosted in?
Reading: location. Toddy Dev Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 177.145.34.247:28015.
What Rust version is Toddy Dev Server on?
Reading: Toddy Dev Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Toddy Dev Server up, and how often does it stay up?
Check: connection. Toddy Dev Server is offline at this moment. Last contact was 4 days 14 hours ago. Uptime for the last 7 full days: 53 of 168 hours, or 32%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Toddy Dev Server enforce, and what are its settings?
Reading the name gives no gather rate for Toddy Dev Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto Toddy Dev Server?
To join: start Rust, press F1 and type client.connect 177.145.34.247:28015. Or press Launch Rust here and Steam opens the game and connects you.