Toddy Dev Server
Offline 177.145.32.24:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:03 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 185/225
- 92/700
- 244/700
- 344/350
Quick answers
from the figures on this pageWipe timing
What happens on Toddy Dev Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Toddy Dev Server follow?
Its rhythm cannot be told from the wipes of Toddy Dev Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 10 hours ago.
Tags
How should you read the tags on Toddy Dev Server?
These are the tags Toddy Dev Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Toddy Dev Server?
These Rust Metrics lists carry Toddy Dev Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Toddy Dev Server sit in the rankings?
Ranking for Toddy Dev Server: #15,836 on seven-day player hours, top 72% of all ranked servers.
What is the population on Toddy Dev Server?
Reading for Toddy Dev Server: offline at this moment; last seen 21 days ago.
Operator and location
What location is Toddy Dev Server hosted in?
No region tag on Toddy Dev Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 177.145.32.24:28015.
What Rust version is Toddy Dev Server on?
Version check: Rust network protocol 2634 and build 167058 on Linux, run by Toddy Dev Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Toddy Dev Server, and is it online now?
Reading: offline. Toddy Dev Server last answered 21 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Toddy Dev Server enforce, and what are its settings?
Reading the name gives no gather rate for Toddy Dev Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to Toddy Dev Server?
Press F1 in Rust and enter client.connect 177.145.32.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.