RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers176.9.18.206:20083
Online Full Queue Fresh wipe Wipe due No query

dron test

Online 176.9.18.206:20083 checked 10m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 237 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,471 ×1000

Entities

48 h range 2,315–4,491 · memory 898 MB
1239 ET SINCE RESTART 14:18

Uptime

14 h 18 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,019top 58%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory898MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0017:0021:0023:0002:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0017:0021:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does dron test follow?

The rhythm of dron test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 14 hours ago.

Tags

Which tags does dron test carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from dron test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does dron test appear in Rust Metrics lists and filters?

On Rust Metrics, dron test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does dron test hold among Rust servers?

Ranking for dron test: #13,019 on seven-day player hours, top 58% of all ranked servers.

How full does dron test get?

0 of 5 slots are filled on dron test right now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Server details

Where does dron test sit?

No region comes from dron test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.9.18.206:20083.

What Rust version is dron test on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by dron test. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for dron test?

Check: fps. Average 240 server fps over the last 48 hours, low of 237. Within range. Check: entities. The peak was 4,491, counting buildings, deployables and the rest of the world. Reading: 993 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on dron test, and is it online?

dron test reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 9 of 168 hours, or 5%. The first sighting on Rust Metrics was 14 October 2026.

Settings and map

How is dron test configured, and what rules are in force?

Check: gather rate. The name dron test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on dron test?

Size 1,000 and seed 1: the game generates the procedural map on dron test from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to dron test?

Check: join. Open Rust, press F1, then enter client.connect 176.9.18.206:20083. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.