RUST METRICSFlight deck · live data
Data live Servers11,644 Players37,516 Populated2,896 Fresh wipes 3 h63 Scan5 min
‹ All servers176.79.47.86:28015
Offline Full Queue Fresh wipe Wipe due No query

NeoRed Testes (Monumentos)

Offline 176.79.47.86:28015 checked 20d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,634top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does NeoRed Testes (Monumentos) wipe, and when?

Its rhythm cannot be told from the wipes of NeoRed Testes (Monumentos) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 7 hours ago the current world was made.

Tags

How should you read the tags on NeoRed Testes (Monumentos)?

Tags published by NeoRed Testes (Monumentos), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show NeoRed Testes (Monumentos)?

On Rust Metrics, NeoRed Testes (Monumentos) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does NeoRed Testes (Monumentos) hold among Rust servers?

Player hours over seven days put NeoRed Testes (Monumentos) at #15,634, in the top 70% of all ranked servers.

How full does NeoRed Testes (Monumentos) get?

Reading for NeoRed Testes (Monumentos): offline at this moment; last seen 20 days 17 hours ago.

Server details

Which location does NeoRed Testes (Monumentos) run from?

No region tag on NeoRed Testes (Monumentos). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.79.47.86:28015.

What Rust version is NeoRed Testes (Monumentos) on?

Reading: NeoRed Testes (Monumentos), Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

Is NeoRed Testes (Monumentos) up, and how often does it stay up?

Reading: offline. NeoRed Testes (Monumentos) last answered 20 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

How is NeoRed Testes (Monumentos) configured, and what rules are in force?

No gather rate appears in the name: NeoRed Testes (Monumentos). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is NeoRed Testes (Monumentos) on?

The game generates a procedural map for NeoRed Testes (Monumentos).

How to join

How do you connect to NeoRed Testes (Monumentos)?

To join: start Rust, press F1 and type client.connect 176.79.47.86:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.