NeoRed Testes (Monumentos)
Online 176.79.45.77:28015 checked 8m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 65 · below 20 is lag, below 10 is badEntities
48 h range 114,466–117,156 · memory 3,007 MBUptime
2 h 2 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/500
- 128/100
- 46/225
- 19/700
- 7/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
How often does NeoRed Testes (Monumentos) wipe, and when?
The rhythm of NeoRed Testes (Monumentos)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 7 hours ago.
Tags
Which tags does NeoRed Testes (Monumentos) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from NeoRed Testes (Monumentos). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show NeoRed Testes (Monumentos)?
On Rust Metrics, NeoRed Testes (Monumentos) sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does NeoRed Testes (Monumentos) sit in the rankings?
Ranking for NeoRed Testes (Monumentos): #7,379 on seven-day player hours, top 33% of all ranked servers.
What player count does NeoRed Testes (Monumentos) carry?
Current headcount on NeoRed Testes (Monumentos): 2 players, 10 slots available. Seven-day check: 1 players on average. Peak reading: 2. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.
Operator and location
Which location does NeoRed Testes (Monumentos) run from?
No region tag on NeoRed Testes (Monumentos). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.79.45.77:28015.
What Rust version is NeoRed Testes (Monumentos) on?
Rust network protocol 2635 and build 168909 on Windows is the build NeoRed Testes (Monumentos) runs. Matching protocol is required to join. Let Steam update your game.
Is performance on NeoRed Testes (Monumentos) within range?
Reading: 80 server fps on average across the last 48 hours. It never dropped below 65. Reading: 117,156 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,007 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on NeoRed Testes (Monumentos), and is it online?
Reading: online. NeoRed Testes (Monumentos) answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 1 full day: 6 of 24 hours, or 25%. Check: first contact. Rust Metrics logged it on 26 October 2026.
Rules and settings
What settings and rules apply on NeoRed Testes (Monumentos)?
Check: gather rate. The name NeoRed Testes (Monumentos) does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
What map is NeoRed Testes (Monumentos) on?
Size 4,500 and seed 2022: the game generates the procedural map on NeoRed Testes (Monumentos) from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join NeoRed Testes (Monumentos)?
To join: start Rust, press F1 and type client.connect 176.79.45.77:28015. Or press Launch Rust here and Steam opens the game and connects you.