RUST METRICSFlight deck · live data
Data live Servers11,643 Players37,948 Populated2,905 Fresh wipes 3 h68 Scan5 min
‹ All servers176.79.45.77:28015
Online Full Queue Fresh wipe Wipe due No query

NeoRed Testes (Monumentos)

Online 176.79.45.77:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 65 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,484 ×1000

Entities

48 h range 114,466–117,156 · memory 3,007 MB
1239 ET SINCE RESTART 02:02

Uptime

2 h 2 min since its last restart, at the last reading
7-day average1peak 2
Rank#7,379top 33%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory3,007MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0004:0020:0022:0023:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0004:0020:0022:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does NeoRed Testes (Monumentos) wipe, and when?

The rhythm of NeoRed Testes (Monumentos)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 7 hours ago.

Tags

Which tags does NeoRed Testes (Monumentos) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from NeoRed Testes (Monumentos). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show NeoRed Testes (Monumentos)?

On Rust Metrics, NeoRed Testes (Monumentos) sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does NeoRed Testes (Monumentos) sit in the rankings?

Ranking for NeoRed Testes (Monumentos): #7,379 on seven-day player hours, top 33% of all ranked servers.

What player count does NeoRed Testes (Monumentos) carry?

Current headcount on NeoRed Testes (Monumentos): 2 players, 10 slots available. Seven-day check: 1 players on average. Peak reading: 2. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does NeoRed Testes (Monumentos) run from?

No region tag on NeoRed Testes (Monumentos). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.79.45.77:28015.

What Rust version is NeoRed Testes (Monumentos) on?

Rust network protocol 2635 and build 168909 on Windows is the build NeoRed Testes (Monumentos) runs. Matching protocol is required to join. Let Steam update your game.

Is performance on NeoRed Testes (Monumentos) within range?

Reading: 80 server fps on average across the last 48 hours. It never dropped below 65. Reading: 117,156 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,007 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on NeoRed Testes (Monumentos), and is it online?

Reading: online. NeoRed Testes (Monumentos) answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 1 full day: 6 of 24 hours, or 25%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

What settings and rules apply on NeoRed Testes (Monumentos)?

Check: gather rate. The name NeoRed Testes (Monumentos) does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

What map is NeoRed Testes (Monumentos) on?

Size 4,500 and seed 2022: the game generates the procedural map on NeoRed Testes (Monumentos) from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join NeoRed Testes (Monumentos)?

To join: start Rust, press F1 and type client.connect 176.79.45.77:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.