RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,785 Populated2,874 Fresh wipes 3 h61 Scan5 min
‹ All servers176.64.69.205:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 MyRustServer

Offline 176.64.69.205:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,249top 51%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does #1 MyRustServer follow?

Its rhythm cannot be told from the wipes of #1 MyRustServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days ago.

Tags

How should you read the tags on #1 MyRustServer?

Tags published by #1 MyRustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show #1 MyRustServer?

Rust Metrics lists featuring #1 MyRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does #1 MyRustServer sit in the rankings?

Player hours over seven days put #1 MyRustServer at #11,249, in the top 51% of all ranked servers.

What is the population on #1 MyRustServer?

#1 MyRustServer is not responding; status offline, last seen 5 days 16 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does #1 MyRustServer run from?

No region tag on #1 MyRustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.64.69.205:28015.

What Rust version is #1 MyRustServer on?

Reading: #1 MyRustServer, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is #1 MyRustServer, and is it online now?

Reading: offline. #1 MyRustServer last answered 5 days 16 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Settings and map

What rules does #1 MyRustServer enforce, and what are its settings?

No gather rate appears in the name: #1 MyRustServer. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on #1 MyRustServer?

Procedural map on #1 MyRustServer, made by the game's generator.

Join

How can you get onto #1 MyRustServer?

Check: join. Open Rust, press F1, then enter client.connect 176.64.69.205:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.