RUST METRICSFlight deck · live data
Data live Servers11,808 Players73,203 Populated3,760 Fresh wipes 3 h140 Scan5 min
‹ All servers176.63.3.176:28015
Offline Full Queue Fresh wipe Wipe due No query

Batchfile server_noconfig

Offline 176.63.3.176:28015 checked 33d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,638top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Batchfile server_noconfig follow?

The rhythm of Batchfile server_noconfig's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 53 days 9 hours ago.

Tags

How should you read the tags on Batchfile server_noconfig?

Tags published by Batchfile server_noconfig, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Batchfile server_noconfig appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Batchfile server_noconfig: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Batchfile server_noconfig sit in the rankings?

Player hours over seven days put Batchfile server_noconfig at #15,638, in the top 71% of all ranked servers.

What is the population on Batchfile server_noconfig?

Reading for Batchfile server_noconfig: offline at this moment; last seen 33 days 13 hours ago.

Server details

Which location does Batchfile server_noconfig run from?

No region tag on Batchfile server_noconfig. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.63.3.176:28015.

What Rust version is Batchfile server_noconfig on?

Rust network protocol 2633 and build 165217 on Windows is the build Batchfile server_noconfig runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Batchfile server_noconfig, and is it online?

Batchfile server_noconfig reports offline. The last reading came 33 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.

Settings and map

What rules does Batchfile server_noconfig enforce, and what are its settings?

No gather rate appears in the name: Batchfile server_noconfig. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Batchfile server_noconfig on?

Procedural map on Batchfile server_noconfig, made by the game's generator.

Join

What do you do to join Batchfile server_noconfig?

Check: join. Open Rust, press F1, then enter client.connect 176.63.3.176:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.