RPV automatic local test
Offline 176.60.52.61:62513 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
When does RPV automatic local test wipe?
The rhythm of RPV automatic local test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 6 hours ago.
Lists and filters
Which tags does RPV automatic local test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from RPV automatic local test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RPV automatic local test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RPV automatic local test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does RPV automatic local test sit in the rankings?
Player hours over seven days put RPV automatic local test at #15,373, in the top 69% of all ranked servers.
What is the population on RPV automatic local test?
RPV automatic local test is not responding; status offline, last seen 6 days 6 hours ago. A seven-day average of 0 players is the reading.
Operator and location
Where does RPV automatic local test sit?
No region tag on RPV automatic local test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.60.52.61:62513.
What Rust version is RPV automatic local test on?
Reading: RPV automatic local test, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is RPV automatic local test up, and how often does it stay up?
Check: connection. RPV automatic local test is offline at this moment. Last contact was 6 days 6 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
How is RPV automatic local test configured, and what rules are in force?
No gather rate appears in the name: RPV automatic local test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is RPV automatic local test on?
Procedural map on RPV automatic local test, made by the game's generator.
How to join
How can you get onto RPV automatic local test?
To join: start Rust, press F1 and type client.connect 176.60.52.61:62513. Or press Launch Rust here and Steam opens the game and connects you.