RPV automatic local test
Offline 176.60.52.61:52666 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 76/500
- 122/100
- 81/225
- 31/200
- 81/700
- 17/1000
Quick answers
from the figures on this pageWipe timing
When does RPV automatic local test wipe?
To tell the rhythm of RPV automatic local test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 6 hours ago.
Tags
How should you read the tags on RPV automatic local test?
These are the tags RPV automatic local test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RPV automatic local test?
Rust Metrics lists featuring RPV automatic local test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does RPV automatic local test sit in the rankings?
Player hours over seven days put RPV automatic local test at #15,405, in the top 69% of all ranked servers.
What is the population on RPV automatic local test?
Reading for RPV automatic local test: offline at this moment; last seen 5 days 6 hours ago. Check: player average. 0 over the last seven days.
Server
What location is RPV automatic local test hosted in?
No region comes from RPV automatic local test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.60.52.61:52666.
What Rust version is RPV automatic local test on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RPV automatic local test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RPV automatic local test, and is it online now?
Check: connection. RPV automatic local test is offline at this moment. Last contact was 5 days 6 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does RPV automatic local test enforce, and what are its settings?
Check: gather rate. The name RPV automatic local test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on RPV automatic local test?
Procedural map on RPV automatic local test, made by the game's generator.
Connection
How can you get onto RPV automatic local test?
Check: join. Open Rust, press F1, then enter client.connect 176.60.52.61:52666. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.