RPV automatic local test
Offline 176.60.52.61:52013 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 121/100
- 57/225
- 29/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
When does RPV automatic local test wipe?
To tell the rhythm of RPV automatic local test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days ago the current world was made.
Tag meanings
Which tags does RPV automatic local test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from RPV automatic local test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RPV automatic local test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RPV automatic local test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does RPV automatic local test hold among Rust servers?
Ranking for RPV automatic local test: #15,423 on seven-day player hours, top 69% of all ranked servers.
What is the population on RPV automatic local test?
Reading for RPV automatic local test: offline at this moment; last seen 6 days ago. Check: player average. 0 over the last seven days.
Server
Where does RPV automatic local test sit?
No region comes from RPV automatic local test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.60.52.61:52013.
What Rust version is RPV automatic local test on?
Reading: RPV automatic local test, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RPV automatic local test, and is it online now?
RPV automatic local test reports offline. The last reading came 6 days ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RPV automatic local test?
No gather rate appears in the name: RPV automatic local test. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RPV automatic local test on?
Check: map. Procedural, generated by the game, on RPV automatic local test.
Join
How can you get onto RPV automatic local test?
Check: join. Open Rust, press F1, then enter client.connect 176.60.52.61:52013. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.