Rust Oxide Dev - Local
Offline 176.60.46.132:28115 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 184/225
- 80/700
- 351/200
- 245/700
Quick answers
from the figures on this pageWipe schedule
How often does Rust Oxide Dev - Local wipe, and when?
Its rhythm cannot be told from the wipes of Rust Oxide Dev - Local on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 19 hours ago.
Lists and filters
How should you read the tags on Rust Oxide Dev - Local?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Rust Oxide Dev - Local. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Oxide Dev - Local appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Oxide Dev - Local: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Oxide Dev - Local hold among Rust servers?
Player hours over seven days put Rust Oxide Dev - Local at #14,602, in the top 65% of all ranked servers.
How full does Rust Oxide Dev - Local get?
Status for Rust Oxide Dev - Local: offline. Last seen 24 days 20 hours ago.
Operator and location
What location is Rust Oxide Dev - Local hosted in?
No region comes from Rust Oxide Dev - Local. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.60.46.132:28115.
What Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2634 and build 166652 on Windows is the build Rust Oxide Dev - Local runs. Matching protocol is required to join. Let Steam update your game.
Is Rust Oxide Dev - Local up, and how often does it stay up?
Check: connection. Rust Oxide Dev - Local is offline at this moment. Last contact was 24 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
How is Rust Oxide Dev - Local configured, and what rules are in force?
Check: gather rate. The name Rust Oxide Dev - Local does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Rust Oxide Dev - Local on?
The game generates a procedural map for Rust Oxide Dev - Local.
Connection
How can you get onto Rust Oxide Dev - Local?
To join: start Rust, press F1 and type client.connect 176.60.46.132:28115. Or press Launch Rust here and Steam opens the game and connects you.