RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,329 Populated2,867 Fresh wipes 3 h54 Scan5 min
‹ All servers176.6.95.46:28015
Offline Full Queue Fresh wipe Wipe due No query

[PVE] 3x Vanilla-ish | Raidable Bases

Offline 176.6.95.46:28015 checked 36d ago

3x moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,445top 67%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [PVE] 3x Vanilla-ish | Raidable Bases follow?

Its rhythm cannot be told from the wipes of [PVE] 3x Vanilla-ish | Raidable Bases on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 37 days 10 hours ago.

Tags

Which tags does [PVE] 3x Vanilla-ish | Raidable Bases carry, and what do they mean?

Tags published by [PVE] 3x Vanilla-ish | Raidable Bases, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [PVE] 3x Vanilla-ish | Raidable Bases?

These Rust Metrics lists carry [PVE] 3x Vanilla-ish | Raidable Bases: 3x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Occupancy

Where does [PVE] 3x Vanilla-ish | Raidable Bases sit in the rankings?

Ranking for [PVE] 3x Vanilla-ish | Raidable Bases: #15,445 on seven-day player hours, top 67% of all ranked servers.

What player count does [PVE] 3x Vanilla-ish | Raidable Bases carry?

Reading for [PVE] 3x Vanilla-ish | Raidable Bases: offline at this moment; last seen 36 days 13 hours ago.

Server

Where does [PVE] 3x Vanilla-ish | Raidable Bases sit?

Reading: location. [PVE] 3x Vanilla-ish | Raidable Bases gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.6.95.46:28015.

What Rust version is [PVE] 3x Vanilla-ish | Raidable Bases on?

Reading: [PVE] 3x Vanilla-ish | Raidable Bases, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is [PVE] 3x Vanilla-ish | Raidable Bases up, and how often does it stay up?

Check: connection. [PVE] 3x Vanilla-ish | Raidable Bases is offline at this moment. Last contact was 36 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [PVE] 3x Vanilla-ish | Raidable Bases enforce, and what are its settings?

The name carries the rate: 3x gather on [PVE] 3x Vanilla-ish | Raidable Bases. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [PVE] 3x Vanilla-ish | Raidable Bases?

Procedural map on [PVE] 3x Vanilla-ish | Raidable Bases, made by the game's generator.

Connection

How can you get onto [PVE] 3x Vanilla-ish | Raidable Bases?

To join: start Rust, press F1 and type client.connect 176.6.95.46:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.