Potatotopia
Offline 176.57.174.150:29515 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:19 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/500
- 122/100
- 199/225
- 80/700
- 223/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What happens on Potatotopia when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Potatotopia wipe?
To tell the rhythm of Potatotopia, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 15 hours ago.
Tags
Which tags does Potatotopia carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Potatotopia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Potatotopia appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Potatotopia: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Potatotopia hold among Rust servers?
Player hours over seven days put Potatotopia at #15,098, in the top 70% of all ranked servers.
What player count does Potatotopia carry?
Reading for Potatotopia: offline at this moment; last seen 14 days 3 hours ago.
Server
Which location does Potatotopia run from?
No region comes from Potatotopia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.57.174.150:29515.
What Rust version is Potatotopia on?
Rust network protocol 2634 and build 167781 on Windows is the build Potatotopia runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Potatotopia, and is it online now?
Check: connection. Potatotopia is offline at this moment. Last contact was 14 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Potatotopia enforce, and what are its settings?
Check: gather rate. The name Potatotopia does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Potatotopia?
From seed 2147483647, the game generates the procedural map on Potatotopia. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Potatotopia?
To join: start Rust, press F1 and type client.connect 176.57.174.150:29515. Or press Launch Rust here and Steam opens the game and connects you.
