RUST METRICSFlight deck · live data
Data live Servers11,767 Players74,585 Populated3,497 Fresh wipes 3 h237 Scan5 min
‹ All servers176.57.174.150:28415
Offline Full Queue Fresh wipe Wipe due No query

RustyKrusty

Offline 176.57.174.150:28415 checked 14d ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,088top 70%
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW28d ago 0 – running 0
Fri 25 Sep, 13:42 UTC34d ago 2 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustyKrusty?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does RustyKrusty wipe?

The only wipe for RustyKrusty is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on RustyKrusty?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from RustyKrusty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustyKrusty appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustyKrusty: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does RustyKrusty sit in the rankings?

Player hours over seven days put RustyKrusty at #15,088, in the top 70% of all ranked servers.

How full does RustyKrusty get?

Status for RustyKrusty: offline. Last seen 14 days 3 hours ago.

Operator and location

Which location does RustyKrusty run from?

Reading: location. RustyKrusty gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.57.174.150:28415.

What Rust version is RustyKrusty on?

Reading: RustyKrusty, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustyKrusty, and is it online?

Check: connection. RustyKrusty is offline at this moment. Last contact was 14 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does RustyKrusty enforce, and what are its settings?

Reading the name gives no gather rate for RustyKrusty. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on RustyKrusty?

From seed 2147483647, the game generates the procedural map on RustyKrusty. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to RustyKrusty?

Press F1 in Rust and enter client.connect 176.57.174.150:28415. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.