RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers176.38.15.93:28015
Offline Full Queue Fresh wipe Wipe due No query

The Nexus

Offline 176.38.15.93:28015 checked 20d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,375top 70%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does The Nexus wipe, and when?

Its rhythm cannot be told from the wipes of The Nexus on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 17 hours ago.

Lists and filters

Which tags does The Nexus carry, and what do they mean?

These are the tags The Nexus publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show The Nexus?

On Rust Metrics, The Nexus sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does The Nexus hold among Rust servers?

Player hours over seven days put The Nexus at #15,375, in the top 70% of all ranked servers.

How full does The Nexus get?

Status for The Nexus: offline. Last seen 20 days 14 hours ago.

Operator and location

What location is The Nexus hosted in?

Reading: location. The Nexus gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.38.15.93:28015.

What Rust version is The Nexus on?

Reading: The Nexus, Rust network protocol 2634 and build 167058, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is The Nexus, and is it online now?

Check: connection. The Nexus is offline at this moment. Last contact was 20 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on The Nexus?

Reading the name gives no gather rate for The Nexus. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on The Nexus?

From seed 1337, the game generates the procedural map on The Nexus. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to The Nexus?

Check: join. Open Rust, press F1, then enter client.connect 176.38.15.93:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.