RUST METRICSFlight deck · live data
Data live Servers11,887 Players99,467 Populated3,953 Fresh wipes 3 h406 Scan5 min
‹ All servers176.249.238.16:28115
Online Full Queue Fresh wipe Wipe due No query

Wasteland Wanderers - LOCAL TEST

Online 176.249.238.16:28115 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,913top 26%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0012:0015:0020:0011:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:49 UTC5d ago 1 – running 0
Thu 1 Oct, 13:59 UTC28d ago 1 – 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Wasteland Wanderers - LOCAL TEST when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Wasteland Wanderers - LOCAL TEST wipe, and when?

The rhythm of Wasteland Wanderers - LOCAL TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 4 hours ago.

Tags

Which tags does Wasteland Wanderers - LOCAL TEST carry, and what do they mean?

Tags published by Wasteland Wanderers - LOCAL TEST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Wasteland Wanderers - LOCAL TEST?

Rust Metrics lists featuring Wasteland Wanderers - LOCAL TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Wasteland Wanderers - LOCAL TEST hold among Rust servers?

Player hours over seven days put Wasteland Wanderers - LOCAL TEST at #5,913, in the top 26% of all ranked servers.

How full does Wasteland Wanderers - LOCAL TEST get?

0 of 5 slots are filled on Wasteland Wanderers - LOCAL TEST right now. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 13:00 UTC over the last 48 hours.

Server details

Where does Wasteland Wanderers - LOCAL TEST sit?

No region tag on Wasteland Wanderers - LOCAL TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.249.238.16:28115.

What Rust version is Wasteland Wanderers - LOCAL TEST on?

Rust network protocol 2635 and build 168909 on Windows is the build Wasteland Wanderers - LOCAL TEST runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Wasteland Wanderers - LOCAL TEST up, and how often does it stay up?

Reading: online. Wasteland Wanderers - LOCAL TEST answers right now. Reading: 23% uptime over the last 7 full days. It was up 39 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

How is Wasteland Wanderers - LOCAL TEST configured, and what rules are in force?

Check: gather rate. The name Wasteland Wanderers - LOCAL TEST does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Connection

How can you get onto Wasteland Wanderers - LOCAL TEST?

To join: start Rust, press F1 and type client.connect 176.249.238.16:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.