RUST METRICSFlight deck · live data
Data live Servers11,773 Players67,310 Populated3,523 Fresh wipes 3 h192 Scan5 min
‹ All servers176.248.220.25:28015
Offline Full Queue Fresh wipe Wipe due No query

Gimp's Rust

Offline 176.248.220.25:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,132top 32%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Gimp's Rust wipe, and when?

The rhythm of Gimp's Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 22 hours ago.

Tag meanings

Which tags does Gimp's Rust carry, and what do they mean?

Tags published by Gimp's Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Gimp's Rust?

On Rust Metrics, Gimp's Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Gimp's Rust hold among Rust servers?

Ranking for Gimp's Rust: #7,132 on seven-day player hours, top 32% of all ranked servers.

What player count does Gimp's Rust carry?

Reading for Gimp's Rust: offline at this moment; last seen 2 days 13 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

What location is Gimp's Rust hosted in?

Reading: location. Gimp's Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.248.220.25:28015.

What Rust version is Gimp's Rust on?

Rust network protocol 2635 and build 168909 on Windows is the build Gimp's Rust runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Gimp's Rust, and is it online now?

Check: connection. Gimp's Rust is offline at this moment. Last contact was 2 days 13 hours ago. Reading: 8% uptime over the last 3 full days. It was up 6 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.

Rules and settings

What rules does Gimp's Rust enforce, and what are its settings?

Check: gather rate. The name Gimp's Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Gimp's Rust on?

Check: map. Procedural, generated by the game, on Gimp's Rust.

How to join

How can you get onto Gimp's Rust?

To join: start Rust, press F1 and type client.connect 176.248.220.25:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players The server holds 3 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.