myserver
Offline 176.226.198.172:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/500
- 122/100
- 145/225
- 54/700
- 138/700
- 344/350
Quick answers
from the figures on this pageReset cycle
How often does myserver wipe, and when?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 10 hours ago.
Lists and filters
How should you read the tags on myserver?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does myserver appear in Rust Metrics lists and filters?
On Rust Metrics, myserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does myserver sit in the rankings?
Ranking for myserver: #13,064 on seven-day player hours, top 59% of all ranked servers.
How full does myserver get?
Status for myserver: offline. Last seen 11 days 8 hours ago.
Server
Where does myserver sit?
No region tag on myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.226.198.172:28015.
What Rust version is myserver on?
Rust network protocol 2634 and build 167781 on Windows is the build myserver runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 11 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Rules and settings
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is myserver on?
The game generates a procedural map for myserver.
Connection
How can you get onto myserver?
Press F1 in Rust and enter client.connect 176.226.198.172:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.