NOVARA | PLAYTEST
Online 176.224.105.75:7007 checked 10m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 92 · below 20 is lag, below 10 is badEntities
48 h range 36,497–48,901 · memory 1,393 MBUptime
11 h 39 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:24 UTC6d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:31 UTC FW27d ago | 1 | halved by day 3 | 21.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 132/100
- 187/225
- 84/700
- 349/200
- 238/700
Quick answers
from the figures on this pageWipe timing
What happens on NOVARA | PLAYTEST when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half when it didn't.
When does NOVARA | PLAYTEST wipe?
Its rhythm cannot be told from the wipes of NOVARA | PLAYTEST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 16 hours ago.
Lists and filters
Which tags does NOVARA | PLAYTEST carry, and what do they mean?
Tags published by NOVARA | PLAYTEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show NOVARA | PLAYTEST?
These Rust Metrics lists carry NOVARA | PLAYTEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does NOVARA | PLAYTEST sit in the rankings?
Ranking for NOVARA | PLAYTEST: #4,338 on seven-day player hours, top 19% of all ranked servers.
What player count does NOVARA | PLAYTEST carry?
Current headcount on NOVARA | PLAYTEST: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 01:00 UTC, 2 players on average.
Operator and location
What location is NOVARA | PLAYTEST hosted in?
Reading: location. NOVARA | PLAYTEST gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.224.105.75:7007.
What Rust version is NOVARA | PLAYTEST on?
Rust network protocol 2635 and build 168909 on Windows is the build NOVARA | PLAYTEST runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for NOVARA | PLAYTEST?
Over the last 48 hours the average was 157 server fps; the floor was 92. Check: entities. The peak was 48,901, counting buildings, deployables and the rest of the world. Memory peak: 2,496 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on NOVARA | PLAYTEST, and is it online?
Reading: online. NOVARA | PLAYTEST answers right now. Reading: uptime. About 11 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.
Rules and settings
What settings and rules apply on NOVARA | PLAYTEST?
No gather rate appears in the name: NOVARA | PLAYTEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on NOVARA | PLAYTEST?
From seed 493978749, the game generates the procedural map on NOVARA | PLAYTEST. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto NOVARA | PLAYTEST?
Check: join. Open Rust, press F1, then enter client.connect 176.224.105.75:7007. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/KdxeGGH5fN is where its website sits.
