Siberia Classical+
Online 176.215.170.239:28015 checked 14m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 110 · below 20 is lag, below 10 is badEntities
48 h range 118,188–123,436 · memory 3,175 MBUptime
6 h 29 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 269/250
- 143/200
- 59/350
- 67/400
- 37/200
- 49/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Siberia Classical+?
At their busiest, its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 21 hours.
How often does Siberia Classical+ wipe, and when?
The only wipe for Siberia Classical+ is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 13 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Siberia Classical+ carry, and what do they mean?
These are the tags Siberia Classical+ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Siberia Classical+ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Siberia Classical+: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Siberia Classical+ sit in the rankings?
Ranking for Siberia Classical+: #3,182 on seven-day player hours, top 14% of all ranked servers.
What is the population on Siberia Classical+?
0 of 50 slots are filled on Siberia Classical+ right now. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 6 players, at 17:00 UTC over the last 48 hours.
Server details
Which location does Siberia Classical+ run from?
Reading: location. Siberia Classical+ gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.215.170.239:28015.
What Rust version is Siberia Classical+ on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Siberia Classical+. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Siberia Classical+ within range?
Over the last 48 hours the average was 133 server fps; the floor was 110. Check: entities. The peak was 123,436, counting buildings, deployables and the rest of the world. Reading: 4,043 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Siberia Classical+, and is it online now?
Check: connection. Siberia Classical+ is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 77% uptime over the last 7 full days. It was up 129 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Siberia Classical+?
Reading the name gives no gather rate for Siberia Classical+. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Siberia Classical+ on?
Check: map. Procedural, size 4,500, seed 165656926, generated by the game on Siberia Classical+. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Siberia Classical+?
Check: join. Open Rust, press F1, then enter client.connect 176.215.170.239:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.