myserver
Offline 176.214.161.197:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 133/100
- 185/225
- 94/700
- 231/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does myserver follow?
To tell the rhythm of myserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 42 days 5 hours ago.
Tag meanings
Which tags does myserver carry, and what do they mean?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does myserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #13,264, in the top – of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 41 days 21 hours ago.
Server
Which location does myserver run from?
Reading: location. myserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.214.161.197:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 164530 on Windows is the build myserver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on myserver, and is it online?
Reading: offline. myserver last answered 41 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
How is myserver configured, and what rules are in force?
Reading the name gives no gather rate for myserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on myserver?
Check: map. Procedural, generated by the game, on myserver.
How to join
How can you get onto myserver?
Check: join. Open Rust, press F1, then enter client.connect 176.214.161.197:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.