myserver
Offline 176.209.151.14:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:49 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 124/100
- 186/225
- 82/700
- 351/350
- 249/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on myserver?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does myserver wipe?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 23 hours ago.
Lists and filters
Which tags does myserver carry, and what do they mean?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does myserver sit in the rankings?
Ranking for myserver: #15,934 on seven-day player hours, top 70% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 26 days 23 hours ago.
Operator and location
Where does myserver sit?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.209.151.14:28015.
What Rust version is myserver on?
Rust network protocol 2634 and build 166586 on Windows is the build myserver runs. To get in, your game needs the same protocol; Steam applies the update.
Is myserver up, and how often does it stay up?
myserver reports offline. The last reading came 26 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
The game generates a procedural map for myserver.
How to join
What do you do to join myserver?
Press F1 in Rust and enter client.connect 176.209.151.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.