Rust Dev Plugin Server
Offline 176.2.13.3:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does Rust Dev Plugin Server wipe?
The rhythm of Rust Dev Plugin Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 21 hours ago.
Tag meanings
How should you read the tags on Rust Dev Plugin Server?
These are the tags Rust Dev Plugin Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Dev Plugin Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Dev Plugin Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rust Dev Plugin Server hold among Rust servers?
Ranking for Rust Dev Plugin Server: #15,401 on seven-day player hours, top – of all ranked servers.
What player count does Rust Dev Plugin Server carry?
Rust Dev Plugin Server is not responding; status offline, last seen 38 days 20 hours ago.
Server details
Where does Rust Dev Plugin Server sit?
No region tag on Rust Dev Plugin Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.2.13.3:28015.
What Rust version is Rust Dev Plugin Server on?
Reading: Rust Dev Plugin Server, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust Dev Plugin Server, and is it online?
Reading: offline. Rust Dev Plugin Server last answered 38 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What settings and rules apply on Rust Dev Plugin Server?
No gather rate appears in the name: Rust Dev Plugin Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Dev Plugin Server on?
Check: map. Procedural, generated by the game, on Rust Dev Plugin Server.
Connection
How can you get onto Rust Dev Plugin Server?
Press F1 in Rust and enter client.connect 176.2.13.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.